[DE/PVE+PVP] Hood Community Server
Offline EU 79.223.23.5:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [DE/PVE+PVP] Hood Community Server?
An estimate from the force wipe gives [DE/PVE+PVP] Hood Community Server's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 54 days 7 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is [DE/PVE+PVP] Hood Community Server?
[DE/PVE+PVP] Hood Community Server went quiet 41 days 22 hours ago and is offline right now.
How does [DE/PVE+PVP] Hood Community Server rank against other Rust servers?
Top – of ranked servers and #2,541 in Europe: that is [DE/PVE+PVP] Hood Community Server at #15,497 for player hours over seven days.
Rules and settings
Which map does [DE/PVE+PVP] Hood Community Server run?
[DE/PVE+PVP] Hood Community Server runs a procedural map, which the game generates.
What are the rules and settings on [DE/PVE+PVP] Hood Community Server?
A gather rate is not given in the name [DE/PVE+PVP] Hood Community Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does [DE/PVE+PVP] Hood Community Server run?
Rust network protocol 2633 and build 163794 on Linux is what [DE/PVE+PVP] Hood Community Server runs. To join, your game must match the protocol; Steam handles the update.
Is [DE/PVE+PVP] Hood Community Server online, and how reliable is it?
[DE/PVE+PVP] Hood Community Server is down just now; the last sighting was 41 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is [DE/PVE+PVP] Hood Community Server located?
In Europe, [DE/PVE+PVP] Hood Community Server lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 79.223.23.5:28015.
Tags
Which Rust Heatmap lists and filters include [DE/PVE+PVP] Hood Community Server?
The Rust Heatmap lists that [DE/PVE+PVP] Hood Community Server fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [DE/PVE+PVP] Hood Community Server mean?
These are the tags [DE/PVE+PVP] Hood Community Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [DE/PVE+PVP] Hood Community Server?
To join by console, open it with F1 in Rust and enter client.connect 79.223.23.5:28015. Or press Launch Rust on this page, which connects you through Steam.