RustRearm isolated staging capture
Offline 79.127.169.76:28115 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RustRearm isolated staging capture?
Its rhythm cannot yet be told: too few of RustRearm isolated staging capture's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 13 days 5 hours ago the server made the world it is on now.
Population
How busy is RustRearm isolated staging capture?
The last time RustRearm isolated staging capture was seen was 10 days 9 hours ago, and it is offline now.
How does RustRearm isolated staging capture rank against other Rust servers?
Player hours over seven days put RustRearm isolated staging capture at #13,052, in the top 59% of ranked servers.
Settings and rules
Which map does RustRearm isolated staging capture run?
RustRearm isolated staging capture runs a procedural map, which the game generates.
What are the rules and settings on RustRearm isolated staging capture?
No gather rate appears in the name RustRearm isolated staging capture. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does RustRearm isolated staging capture run?
The build on RustRearm isolated staging capture is Rust network protocol 2635 and build 168330, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is RustRearm isolated staging capture online, and how reliable is it?
Last seen 10 days 9 hours ago, RustRearm isolated staging capture is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 October 2026.
Where is RustRearm isolated staging capture located?
A region is not published for RustRearm isolated staging capture. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 79.127.169.76:28115 is its address.
Lists and filters
Which Rust Heatmap lists and filters include RustRearm isolated staging capture?
Best Rust community servers are the Rust Heatmap lists that RustRearm isolated staging capture fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustRearm isolated staging capture mean?
These are the tags RustRearm isolated staging capture publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168330 (Build): The game build here is 168330; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join RustRearm isolated staging capture?
To join by console, open it with F1 in Rust and enter client.connect 79.127.169.76:28115. Or press Launch Rust on this page, which connects you through Steam.