TestServer
Offline 79.117.35.180:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TestServer?
The record of TestServer's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 2 days 4 hours ago.
Population
How busy is TestServer?
Last seen 2 days 2 hours ago, TestServer is offline at the moment. The average across the last seven days is 0 players.
How does TestServer rank against other Rust servers?
Player hours over seven days put TestServer at #15,353, in the top 69% of ranked servers.
Rules and settings
What are the rules and settings on TestServer?
The name TestServer does not specify a gather rate. The group limit is not published. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does TestServer run?
The build on TestServer is Rust network protocol 2275, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is TestServer online, and how reliable is it?
Last seen 2 days 2 hours ago, TestServer is offline right now. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. The first record of it on Rust Heatmap is 26 October 2026.
Where is TestServer located?
Nothing about a region comes from TestServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 79.117.35.180:28015.
Lists and filters
Which Rust Heatmap lists and filters include TestServer?
These Rust Heatmap lists include TestServer: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.
What do the server tags on TestServer mean?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; v2275 (Protocol): Your game must match protocol 2275 to get in; ptrak (Networking): Standard game networking here, which is RakNet; h232a393a (Custom tag): This is not a standard Rust tag: a plugin or the owner set it; stok (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TestServer?
Enter client.connect 79.117.35.180:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.