localserver
Offline 79.117.162.72:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on localserver?
localserver has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 22 days 6 hours ago the server made the world it is on now.
Population
How busy is localserver?
The last time localserver was seen was 41 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
How does localserver rank against other Rust servers?
Player hours over seven days put localserver at #8,059, in the top 36% of ranked servers.
Map and rules
Which map does localserver run?
The game generates the procedural map on localserver.
What are the rules and settings on localserver?
The name localserver does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.
Location and uptime
Which version of Rust does localserver run?
Rust network protocol 2635 and build 168909 is the build localserver runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is localserver online, and how reliable is it?
localserver is down just now; the last sighting was 41 hours ago. 8 of 72 hours up over the last 3 full days, which is 11%. Rust Heatmap has had it on record since 24 October 2026.
Where is localserver located?
A region is not published for localserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 79.117.162.72:28015 is its address.
Tags
Which Rust Heatmap lists and filters include localserver?
Best Rust community servers are the Rust Heatmap lists that localserver fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on localserver mean?
The game's server browser reads the tags localserver publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join localserver?
To join by console, open it with F1 in Rust and enter client.connect 79.117.162.72:28015. Or press Launch Rust on this page, which connects you through Steam.