Test
Offline 79.105.117.104:28015 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, and #663 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Test?
The record of Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days 6 hours ago.
Population
How busy is Test?
Test went quiet 28 days 4 hours ago and is offline right now.
How does Test rank against other Rust servers?
The top 70% of ranked servers includes Test, at #16,787 for player hours over the last seven days. The quad group puts it at #663.
Map and rules
What are the rules and settings on Test?
No gather rate appears in the name Test. Player groups are capped at 4 (quad). survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Test run?
The build on Test is Rust network protocol 2633 and build 162929, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Test online, and how reliable is it?
Last seen 28 days 4 hours ago, Test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 30 September 2026.
Where is Test located?
No region is published by Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 79.105.117.104:28015.
Lists and filters
Which Rust Heatmap lists and filters include Test?
Modded Rust servers, by live population are the Rust Heatmap lists that Test fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad brings it up.
What do the server tags on Test mean?
These are the tags Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team limit is 4; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): The game build here is 162929; ptsw (Networking): Traffic goes over the network layer 'sw'; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; rustmaps (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Test?
To join by console, open it with F1 in Rust and enter client.connect 79.105.117.104:28015. Or press Launch Rust on this page, which connects you through Steam.