Random Test Server
Offline 78.90.203.243:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Random Test Server?
Its rhythm cannot yet be told: too few of Random Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 37 days 7 hours ago the server made the world it is on now.
Population
How busy is Random Test Server?
Random Test Server went quiet 37 days 7 hours ago and is offline right now.
How does Random Test Server rank against other Rust servers?
Player hours over seven days put Random Test Server at #14,369, in the top – of ranked servers.
Settings and rules
Which map does Random Test Server run?
A procedural map, generated by the game, runs on Random Test Server.
What are the rules and settings on Random Test Server?
The name Random Test Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Random Test Server run?
Rust network protocol 2633 and build 164530 on Windows is what Random Test Server runs. To join, your game must match the protocol; Steam handles the update.
Is Random Test Server online, and how reliable is it?
Offline at the moment: Random Test Server was last seen 37 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 20 September 2026.
Where is Random Test Server located?
No region is published by Random Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 78.90.203.243:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Random Test Server?
These Rust Heatmap lists include Random Test Server: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Random Test Server mean?
The game's server browser reads the tags Random Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Random Test Server?
Enter client.connect 78.90.203.243:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.