DonnieAzoffServer
Offline 78.58.142.12:28015 checked 3h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 07:39 UTC20d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on DonnieAzoffServer?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on DonnieAzoffServer?
The record of DonnieAzoffServer's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 9 days ago.
Population
How busy is DonnieAzoffServer?
The last time DonnieAzoffServer was seen was 3 hours ago, and it is offline now. The average across the last seven days is 1 players; the peak reached 1. Look at 08:00 UTC for the last 48 hours: that hour averaged 1 players.
How does DonnieAzoffServer rank against other Rust servers?
Player hours over seven days put DonnieAzoffServer at #14,024, in the top 63% of ranked servers.
Map and rules
Which map does DonnieAzoffServer run?
DonnieAzoffServer runs a procedural map, which the game generates.
What are the rules and settings on DonnieAzoffServer?
A gather rate is not given in the name DonnieAzoffServer. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does DonnieAzoffServer run?
The build on DonnieAzoffServer is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is DonnieAzoffServer online, and how reliable is it?
Offline at the moment: DonnieAzoffServer was last seen 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 26 September 2026.
Where is DonnieAzoffServer located?
A region is not published for DonnieAzoffServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 78.58.142.12:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include DonnieAzoffServer?
These Rust Heatmap lists include DonnieAzoffServer: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on DonnieAzoffServer mean?
These are the tags DonnieAzoffServer publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp3 (Max players): Slot count: 3; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join DonnieAzoffServer?
Enter client.connect 78.58.142.12:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.