Testmops Staging
Online EU 78.47.21.235:29015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 00:22 UTC34d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Testmops Staging?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Testmops Staging?
The record of Testmops Staging's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 34 days 13 hours ago the server made the world it is on now.
Player counts
How busy is Testmops Staging?
The current population of Testmops Staging is 0, against 100 slots. Averaged over the past week: 0 players.
How does Testmops Staging rank against other Rust servers?
Seven-day player hours place Testmops Staging at #15,326, in the top 69% of ranked servers; within Europe it is #2,557.
Rules and settings
Which map does Testmops Staging run?
A procedural map of size 3,500 with seed 1660485855, generated by the game, runs on Testmops Staging. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on Testmops Staging?
The name Testmops Staging does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Testmops Staging run?
Rust network protocol 2635 and build 169596 on Linux is what Testmops Staging runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Testmops Staging online, and how reliable is it?
Online now: Testmops Staging. About 7 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Testmops Staging located?
The EU tag is how Testmops Staging lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 78.47.21.235:29015 is its address.
Does Testmops Staging run smoothly?
Average server fps over the last 48 hours was 219; it never dropped below 185. Entities peaked at 71,000, counting buildings, deployables and all the rest of the world. At its peak it held 1,861 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Testmops Staging?
Best Rust community servers and EU Rust servers, busiest first are the Rust Heatmap lists that Testmops Staging fits. Filtering the list by Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on Testmops Staging mean?
These are the tags Testmops Staging publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs169596 (Build): Build 169596; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; EU (Europe): Europe is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Testmops Staging?
Enter client.connect 78.47.21.235:29015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/UNVRS.
