Rust HeatmapInfrared · players
IR live Players57,954 Servers11,720 Warm3,334 Fresh wipes · 3h174 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

Celestial Rust | Dev Server

Offline 78.46.106.155:28023 checked 17d ago

Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,720
rank
top 67%
17d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
421 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
339 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
34 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
29 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
51 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
145 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Celestial Rust | Dev Server?

Celestial Rust | Dev Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 17 days 16 hours ago.

Population

How busy is Celestial Rust | Dev Server?

Celestial Rust | Dev Server went quiet 17 days 16 hours ago and is offline right now.

How does Celestial Rust | Dev Server rank against other Rust servers?

Player hours over seven days put Celestial Rust | Dev Server at #14,720, in the top 67% of ranked servers.

Map and rules

Which map does Celestial Rust | Dev Server run?

A procedural map, generated by the game, runs on Celestial Rust | Dev Server.

What are the rules and settings on Celestial Rust | Dev Server?

No gather rate appears in the name Celestial Rust | Dev Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Celestial Rust | Dev Server run?

Rust network protocol 2634 and build 167398 is the build Celestial Rust | Dev Server runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Celestial Rust | Dev Server online, and how reliable is it?

Celestial Rust | Dev Server is down just now; the last sighting was 17 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 11 October 2026.

Where is Celestial Rust | Dev Server located?

A region is not published for Celestial Rust | Dev Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 78.46.106.155:28023.

Tags

Which Rust Heatmap lists and filters include Celestial Rust | Dev Server?

Best Rust community servers are the Rust Heatmap lists that Celestial Rust | Dev Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Celestial Rust | Dev Server mean?

These are the tags Celestial Rust | Dev Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Celestial Rust | Dev Server?

Enter client.connect 78.46.106.155:28023 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167398
Build This build is 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.