Rust HeatmapInfrared · players
IR live Players67,745 Servers11,776 Warm3,535 Fresh wipes · 3h197 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

Local Test Server

Offline 78.37.177.132:28015 checked 41d ago

Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,735
rank
no region published
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 41d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
539 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
407 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
52 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
47 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
62 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
171 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Local Test Server?

The record of Local Test Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 46 days 1 hours ago.

Player counts

How busy is Local Test Server?

Local Test Server went quiet 41 days 2 hours ago and is offline right now.

How does Local Test Server rank against other Rust servers?

The top – of ranked servers includes Local Test Server, at #14,735 for player hours over the last seven days.

Map and rules

Which map does Local Test Server run?

The game generates the procedural map on Local Test Server.

What are the rules and settings on Local Test Server?

No gather rate appears in the name Local Test Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Local Test Server run?

Rust network protocol 2633 and build 164070 on Windows is what Local Test Server runs. To join, your game must match the protocol; Steam handles the update.

Is Local Test Server online, and how reliable is it?

Local Test Server is down just now; the last sighting was 41 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Local Test Server located?

No region is published by Local Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 78.37.177.132:28015.

Tags

Which Rust Heatmap lists and filters include Local Test Server?

The Rust Heatmap lists that Local Test Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Local Test Server mean?

The game's server browser reads the tags Local Test Server publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164070 (Build): Build 164070; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Local Test Server?

Press F1 in Rust to open the console, then enter client.connect 78.37.177.132:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164070,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players Slot count: 2.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs164070
Build Build 164070.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.