Syktyvkar_mod
Offline 78.36.107.54:28014 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Syktyvkar_mod?
An estimate from the force wipe gives Syktyvkar_mod's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 15 days 6 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is Syktyvkar_mod?
Last seen 13 days 8 hours ago, Syktyvkar_mod is offline at the moment.
How does Syktyvkar_mod rank against other Rust servers?
The top 70% of ranked servers includes Syktyvkar_mod, at #15,085 for player hours over the last seven days.
Rules and settings
Which map does Syktyvkar_mod run?
A procedural map of size 4,500 with seed 2040353777, generated by the game, runs on Syktyvkar_mod. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Syktyvkar_mod?
The name Syktyvkar_mod does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does Syktyvkar_mod run?
Rust network protocol 2634 and build 167781 is the build Syktyvkar_mod runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Syktyvkar_mod online, and how reliable is it?
Last seen 13 days 8 hours ago, Syktyvkar_mod is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 15 October 2026.
Where is Syktyvkar_mod located?
No region is published by Syktyvkar_mod. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 78.36.107.54:28014.
Tags
Which Rust Heatmap lists and filters include Syktyvkar_mod?
Modded Rust servers, by live population are the Rust Heatmap lists that Syktyvkar_mod fits. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Syktyvkar_mod mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Syktyvkar_mod publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Syktyvkar_mod?
To join by console, open it with F1 in Rust and enter client.connect 78.36.107.54:28014. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://rust-syktyvkar.ucoz.net/.