Rust HeatmapInfrared · players
IR live Players81,723 Servers11,855 Warm3,800 Fresh wipes · 3h365 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 6° now Linear · 0–100° · slots

Classic|No mods[Viking]

Online 78.29.14.210:28015 checked 10m ago

biweekly wipes vanillaoxide
Sp1 · players now 6/ 100
6% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 10°
Tue 16:00flare: a wipe in that hourThu 13:00
2
7-day average
peak 11
#2,112
rank
top 9%
6d ago
last wipe
biweekly schedule
7d 3h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeak
02.557.51016:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Li3Server performance

05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

14 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 8.5

Coming wipes

7d 3h
Thu 5 Nov, 19:00 UTC
FW
7d 15h
Fri 6 Nov, 06:25 UTC
21d 15h
Fri 20 Nov, 06:25 UTC
35d 3h
Thu 3 Dec, 19:00 UTC
FW
35d 15h
Fri 4 Dec, 06:25 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:25 UTC6d ago 7 – running 0
Thu 15 Oct, 23:09 UTC13d ago 7 held half 7.3 days 0
Thu 1 Oct, 23:18 UTC FW27d ago 8 halved by day 11 14 days 0
Thu 17 Sep, 23:15 UTC41d ago 5 halved by day 6 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 234 on average
21 / 350
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 121 on average
127 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 86 on average
29 / 200
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 71 on average
401 / 425
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 55 on average
16 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 43 on average
26 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Classic|No mods[Viking]?

The average peak across its recent wipes is 7 players. 28 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 33% of its recent wipes. It fell below half by day 8.5 when it did not hold.

What is the wipe schedule on Classic|No mods[Viking]?

The prediction follows its tag, as too few of Classic|No mods[Viking]'s wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 6 days 8 hours ago. Its tags state a wipe every two weeks.

Population

How busy is Classic|No mods[Viking]?

Classic|No mods[Viking] currently has 6 of its 100 slots filled. Averaged over the past week: 2 players, peaking at 11. Its busiest point in the last 48 hours was 09:00 UTC, averaging 8 players.

How does Classic|No mods[Viking] rank against other Rust servers?

The top 9% of ranked servers includes Classic|No mods[Viking], at #2,112 for player hours over the last seven days.

Rules and settings

Which map does Classic|No mods[Viking] run?

Classic|No mods[Viking] runs a procedural map of size 4,500 with seed 1317874501, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Classic|No mods[Viking]?

A gather rate is not given in the name Classic|No mods[Viking]. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Plugin count: Oxide. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Classic|No mods[Viking] run?

The build on Classic|No mods[Viking] is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Classic|No mods[Viking] online, and how reliable is it?

Online now: Classic|No mods[Viking]. The uptime it reports puts the last restart at about 13 hours ago. 161 of 168 hours up over the last 7 full days, which is 96%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Classic|No mods[Viking] located?

A region is not published for Classic|No mods[Viking]. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 78.29.14.210:28015.

Does Classic|No mods[Viking] run smoothly?

Average server fps over the last 48 hours was 89; it never dropped below 10. Buildings, deployables and the rest of the world came to as much as 123,208 entities. Memory use reached 4,754 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Classic|No mods[Viking]?

Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that Classic|No mods[Viking] fits. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do the server tags on Classic|No mods[Viking] mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags Classic|No mods[Viking] publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Classic|No mods[Viking]?

Enter client.connect 78.29.14.210:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://m.vk.com/rust_vikings.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.