Classic|No mods[Viking]
Online 78.29.14.210:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 9% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 06:25 UTC6d ago | 7° | – | running | 0 |
| Thu 15 Oct, 23:09 UTC13d ago | 7° | held half | 7.3 days | 0 |
| Thu 1 Oct, 23:18 UTC FW27d ago | 8° | halved by day 11 | 14 days | 0 |
| Thu 17 Sep, 23:15 UTC41d ago | 5° | halved by day 6 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Classic|No mods[Viking]?
The average peak across its recent wipes is 7 players. 28 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 33% of its recent wipes. It fell below half by day 8.5 when it did not hold.
What is the wipe schedule on Classic|No mods[Viking]?
The prediction follows its tag, as too few of Classic|No mods[Viking]'s wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 6 days 8 hours ago. Its tags state a wipe every two weeks.
Population
How busy is Classic|No mods[Viking]?
Classic|No mods[Viking] currently has 6 of its 100 slots filled. Averaged over the past week: 2 players, peaking at 11. Its busiest point in the last 48 hours was 09:00 UTC, averaging 8 players.
How does Classic|No mods[Viking] rank against other Rust servers?
The top 9% of ranked servers includes Classic|No mods[Viking], at #2,112 for player hours over the last seven days.
Rules and settings
Which map does Classic|No mods[Viking] run?
Classic|No mods[Viking] runs a procedural map of size 4,500 with seed 1317874501, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Classic|No mods[Viking]?
A gather rate is not given in the name Classic|No mods[Viking]. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Plugin count: Oxide. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Classic|No mods[Viking] run?
The build on Classic|No mods[Viking] is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Classic|No mods[Viking] online, and how reliable is it?
Online now: Classic|No mods[Viking]. The uptime it reports puts the last restart at about 13 hours ago. 161 of 168 hours up over the last 7 full days, which is 96%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Classic|No mods[Viking] located?
A region is not published for Classic|No mods[Viking]. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 78.29.14.210:28015.
Does Classic|No mods[Viking] run smoothly?
Average server fps over the last 48 hours was 89; it never dropped below 10. Buildings, deployables and the rest of the world came to as much as 123,208 entities. Memory use reached 4,754 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Classic|No mods[Viking]?
Best Rust community servers and Vanilla Rust servers, busiest first are the Rust Heatmap lists that Classic|No mods[Viking] fits. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What do the server tags on Classic|No mods[Viking] mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags Classic|No mods[Viking] publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Classic|No mods[Viking]?
Enter client.connect 78.29.14.210:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://m.vk.com/rust_vikings.