Vanilla PvE, but...
Online 78.29.13.139:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:45 UTC, in 15h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 47 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:45 UTC13d ago | 11° | – | running | 0 |
| Thu 1 Oct, 17:48 UTC FW27d ago | 9°+1 queue | halved by day 4 | 14 days | 0 |
| Mon 21 Sep, 17:51 UTC37d ago | 10° | halved by day 3 | 10 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Vanilla PvE, but...?
The average peak across its recent wipes is 10 players. 47 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 3.5 when it did not hold.
What is the wipe schedule on Vanilla PvE, but...?
Too few wipes are recorded on Vanilla PvE, but... to confirm its schedule; the tag is what the prediction follows. Due on Thursday 29 October at 16:45 UTC: the next wipe. The world it runs now dates from 13 days 8 hours ago. The tags declare one wipe every two weeks.
Population
How busy is Vanilla PvE, but...?
Vanilla PvE, but... currently has 0 of its 13 slots filled. Averaged over the past week: 1 players, peaking at 7. Look at 16:00 UTC for the last 48 hours: that hour averaged 5 players.
How does Vanilla PvE, but... rank against other Rust servers?
The top 13% of ranked servers includes Vanilla PvE, but..., at #3,004 for player hours over the last seven days.
Rules and settings
Which map does Vanilla PvE, but... run?
A procedural map of size 4,500 with seed 27051999, generated by the game, runs on Vanilla PvE, but.... The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Vanilla PvE, but...?
The name Vanilla PvE, but... does not specify a gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Vanilla PvE, but... run?
The build on Vanilla PvE, but... is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Vanilla PvE, but... online, and how reliable is it?
Online now: Vanilla PvE, but.... About 7 hours ago is when it last restarted, by its own uptime figure. 162 of 168 hours up over the last 7 full days, which is 96%. It first appears in Rust Heatmap records on 21 September 2026.
Where is Vanilla PvE, but... located?
A region is not published for Vanilla PvE, but.... Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 78.29.13.139:28015.
Does Vanilla PvE, but... run smoothly?
It averaged 114 server fps over the last 48 hours, with a low of 79. The world held as many as 137,863 entities, buildings and deployables included. At its peak it held 4,196 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Vanilla PvE, but...?
The Rust Heatmap lists that Vanilla PvE, but... fits are: Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Vanilla PvE, but... mean?
gmvanilla (Game mode): The vanilla survival game; mp13 (Max players): Slot count: 13; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Vanilla PvE, but... publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Vanilla PvE, but...?
Enter client.connect 78.29.13.139:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/khgSbbBgEW is where its website is.
