SSAA
Offline 78.25.149.101:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 20:16 UTC37d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on SSAA?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on SSAA?
Its rhythm cannot yet be told: too few of SSAA's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 37 days 22 hours ago.
Player counts
How busy is SSAA?
Last seen 37 days 22 hours ago, SSAA is offline at the moment.
How does SSAA rank against other Rust servers?
Player hours over seven days put SSAA at #14,119, in the top – of ranked servers.
Settings and rules
What are the rules and settings on SSAA?
No gather rate appears in the name SSAA. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does SSAA run?
Rust network protocol 2633 and build 164530 on Windows is what SSAA runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is SSAA online, and how reliable is it?
SSAA is down just now; the last sighting was 37 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 18 September 2026.
Where is SSAA located?
No region is published by SSAA. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 78.25.149.101:28015.
Tags
Which Rust Heatmap lists and filters include SSAA?
Best Rust community servers are the Rust Heatmap lists that SSAA fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on SSAA mean?
The game's server browser reads the tags SSAA publishes: gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): This server has 500 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join SSAA?
To join by console, open it with F1 in Rust and enter client.connect 78.25.149.101:28015. Or press Launch Rust on this page, which connects you through Steam.