Koeke's Gameserver
Offline EU 78.24.120.14:28015 checked 23h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 20:00 UTC23d ago | 3° | – | running | 1 |
| Sun 4 Oct, 10:08 UTC25d ago | 2° | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Koeke's Gameserver?
Its recent wipes drew an average peak of 2 players. 23 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Koeke's Gameserver?
Koeke's Gameserver has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 23 days 17 hours ago.
Player counts
How busy is Koeke's Gameserver?
The last time Koeke's Gameserver was seen was 23 hours ago, and it is offline now. A seven-day average of 0 players, with a peak of 4. Its busiest point in the last 48 hours was 11:00 UTC, averaging 0 players.
How does Koeke's Gameserver rank against other Rust servers?
Top 34% of ranked servers and #2,033 in Europe: that is Koeke's Gameserver at #7,476 for player hours over seven days.
Settings and rules
Which map does Koeke's Gameserver run?
The map on Koeke's Gameserver is procedural, size 3,000 with seed 1998348663, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Koeke's Gameserver?
No gather rate appears in the name Koeke's Gameserver. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Koeke's Gameserver run?
The build on Koeke's Gameserver is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Koeke's Gameserver online, and how reliable is it?
Last seen 23 hours ago, Koeke's Gameserver is offline right now. About 15 hours ago is when it last restarted, by its own uptime figure. 115 of 168 hours up over the last 7 full days, which is 68%. Rust Heatmap has had it on record since 4 October 2026.
Where is Koeke's Gameserver located?
In Europe, Koeke's Gameserver lists itself with the EU tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 78.24.120.14:28015.
Does Koeke's Gameserver run smoothly?
Average server fps over the last 48 hours was 128; it never dropped below 68. Buildings, deployables and the rest of the world came to as much as 50,827 entities. The highest memory use was 2,009 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Koeke's Gameserver?
These Rust Heatmap lists include Koeke's Gameserver: Best Rust community servers and EU Rust servers, busiest first. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Koeke's Gameserver mean?
These are the tags Koeke's Gameserver publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Koeke's Gameserver?
Press F1 in Rust to open the console, then enter client.connect 78.24.120.14:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://www.kleemans.org/ is where its website is.
