[EU] Eternal Rust | TEST
Offline 78.142.149.226:28015 checked 36d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [EU] Eternal Rust | TEST?
Its rhythm cannot yet be told: too few of [EU] Eternal Rust | TEST's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 52 days 18 hours ago the server made the world it is on now.
Player counts
How busy is [EU] Eternal Rust | TEST?
Last seen 36 days 6 hours ago, [EU] Eternal Rust | TEST is offline at the moment.
How does [EU] Eternal Rust | TEST rank against other Rust servers?
Player hours over seven days put [EU] Eternal Rust | TEST at #15,502, in the top 68% of ranked servers.
Map and rules
Which map does [EU] Eternal Rust | TEST run?
[EU] Eternal Rust | TEST runs a procedural map, which the game generates.
What are the rules and settings on [EU] Eternal Rust | TEST?
No gather rate appears in the name [EU] Eternal Rust | TEST. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does [EU] Eternal Rust | TEST run?
The build on [EU] Eternal Rust | TEST is Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [EU] Eternal Rust | TEST online, and how reliable is it?
[EU] Eternal Rust | TEST is down just now; the last sighting was 36 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 23 September 2026.
Where is [EU] Eternal Rust | TEST located?
The name of [EU] Eternal Rust | TEST points to Europe, though no region tag is published. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 78.142.149.226:28015 is its address.
Tags
Which Rust Heatmap lists and filters include [EU] Eternal Rust | TEST?
The Rust Heatmap lists that [EU] Eternal Rust | TEST fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on [EU] Eternal Rust | TEST mean?
The game's server browser reads the tags [EU] Eternal Rust | TEST publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [EU] Eternal Rust | TEST?
Enter client.connect 78.142.149.226:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.