Rust HeatmapInfrared · players
IR live Players76,491 Servers11,808 Warm3,745 Fresh wipes · 3h114 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–60° · slots

HighSchool

Online 78.130.222.69:28083 checked 6m ago

Sp1 · players now 0/ 60
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 21:00flare: a wipe in that hourWed 19:00
0
7-day average
peak 2
#10,216
rank
top 46%
26d ago
last wipe
no schedule published
7d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 6m ago

Li2Players

AveragePeak
0123421:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Li3Server performance

01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
35d 22h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:54 UTC FW26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
572 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
363 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
43 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
45 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
119 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
140 / 300

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on HighSchool?

The average peak across its recent wipes is 1 players. 4 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on HighSchool?

The only wipe on HighSchool is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 26 days 23 hours ago.

Population

How busy is HighSchool?

The current population of HighSchool is 0, against 60 slots. Averaged over the past week: 0 players, peaking at 2.

How does HighSchool rank against other Rust servers?

The top 46% of ranked servers includes HighSchool, at #10,216 for player hours over the last seven days.

Rules and settings

Which map does HighSchool run?

A procedural map of size 4,000 with seed 55510390, generated by the game, runs on HighSchool. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on HighSchool?

No gather rate appears in the name HighSchool. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does HighSchool run?

The build on HighSchool is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is HighSchool online, and how reliable is it?

Right now HighSchool shows as online. The uptime it reports puts the last restart at about 3 days 22 hours ago. 81 of 168 hours up over the last 7 full days, which is 48%. It first appears in Rust Heatmap records on 17 September 2026.

Where is HighSchool located?

No region is published by HighSchool. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 78.130.222.69:28083 is its address.

Does HighSchool run smoothly?

It averaged 17 server fps over the last 48 hours, with a low of 9. Buildings, deployables and the rest of the world came to as much as 94,091 entities. At its peak it held 2,890 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include HighSchool?

Best Rust community servers are the Rust Heatmap lists that HighSchool fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on HighSchool mean?

These are the tags HighSchool publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp60 (Max players): This server has 60 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join HighSchool?

To join by console, open it with F1 in Rust and enter client.connect 78.130.222.69:28083. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp60
Max players This server has 60 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.