AP1X CLASH - tournament
Online EU 77.91.89.20:27030 checked 1h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Friday 30 October, 00:11 UTC, in 1d 5h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:11 UTC26d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on AP1X CLASH - tournament?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on AP1X CLASH - tournament?
Too few wipes are recorded on AP1X CLASH - tournament to confirm its schedule; the tag is what the prediction follows. Friday 30 October at 00:11 UTC is when its next wipe is due. 26 days 18 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.
Player counts
How busy is AP1X CLASH - tournament?
The current population of AP1X CLASH - tournament is 0, against 400 slots. A seven-day average of 0 players.
How does AP1X CLASH - tournament rank against other Rust servers?
Top 69% of ranked servers and #2,579 in Europe: that is AP1X CLASH - tournament at #15,426 for player hours over seven days.
Settings and rules
Which map does AP1X CLASH - tournament run?
The map on AP1X CLASH - tournament is procedural, size 3,800 with seed 417044895, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on AP1X CLASH - tournament?
No gather rate appears in the name AP1X CLASH - tournament. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does AP1X CLASH - tournament run?
The build on AP1X CLASH - tournament is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is AP1X CLASH - tournament online, and how reliable is it?
Online now: AP1X CLASH - tournament. Its reported uptime dates the last restart to about 15 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.
Where is AP1X CLASH - tournament located?
With its EU tag, AP1X CLASH - tournament lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 77.91.89.20:27030.
Does AP1X CLASH - tournament run smoothly?
Average server fps over the last 48 hours was 227; it never dropped below 187. The world held as many as 99,428 entities, buildings and deployables included. Memory use reached 2,626 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include AP1X CLASH - tournament?
The Rust Heatmap lists that AP1X CLASH - tournament fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly brings it up.
What do the server tags on AP1X CLASH - tournament mean?
gmvanilla (Game mode): Survival in vanilla form; mp400 (Max players): Slot count: 400; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): Europe is where the server browser puts it are the tags AP1X CLASH - tournament publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join AP1X CLASH - tournament?
To join by console, open it with F1 in Rust and enter client.connect 77.91.89.20:27030. Or press Launch Rust on this page, which connects you through Steam.