Rust HeatmapInfrared · players
IR live Players44,258 Servers11,611 Warm2,998 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–5° · slots

Local Rust Custom Map Test

Offline 77.73.135.51:28015 checked 46d ago

moddedoxidepve
Sp1 · players now 1/ 5
20% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
–
rank
score 0
47d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 46d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 245 on average
170 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
98 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 101 on average
49 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
52 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
20 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
28 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Local Rust Custom Map Test?

Its rhythm cannot yet be told: too few of Local Rust Custom Map Test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 47 days 20 hours ago.

Player counts

How busy is Local Rust Custom Map Test?

Local Rust Custom Map Test went quiet 46 days 19 hours ago and is offline right now.

Map and rules

What are the rules and settings on Local Rust Custom Map Test?

A gather rate is not given in the name Local Rust Custom Map Test. 8 players is the default group size, and that is the limit here. The server runs pve, player combat is disabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Local Rust Custom Map Test run?

The build on Local Rust Custom Map Test is Rust network protocol 2633 and build 162929, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Local Rust Custom Map Test online, and how reliable is it?

Local Rust Custom Map Test is down just now; the last sighting was 46 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.

Where is Local Rust Custom Map Test located?

No region is published by Local Rust Custom Map Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 77.73.135.51:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Local Rust Custom Map Test?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Local Rust Custom Map Test fits. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Local Rust Custom Map Test mean?

gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): The game build here is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Local Rust Custom Map Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Local Rust Custom Map Test?

To join by console, open it with F1 in Rust and enter client.connect 77.73.135.51:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2633,^p,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players This server has 5 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs162929
Build The game build here is 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.