Rust HeatmapInfrared · players
IR live Players76,849 Servers11,834 Warm3,824 Fresh wipes · 3h147 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–4° · slots

Jeffrey test server

Offline 77.63.61.2:28015 checked 18d ago

Sp1 · players now 1/ 4
25% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,222
rank
top 64%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 18d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
667 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
50 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
87 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
370 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
179 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
162 / 250

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Jeffrey test server?

The record of Jeffrey test server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 19 days 14 hours ago.

Player counts

How busy is Jeffrey test server?

Jeffrey test server went quiet 18 days 13 hours ago and is offline right now.

How does Jeffrey test server rank against other Rust servers?

Player hours over seven days put Jeffrey test server at #14,222, in the top 64% of ranked servers.

Settings and rules

Which map does Jeffrey test server run?

Jeffrey test server runs a procedural map, which the game generates.

What are the rules and settings on Jeffrey test server?

A gather rate is not given in the name Jeffrey test server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Jeffrey test server run?

Rust network protocol 2634 and build 167058 on Windows is what Jeffrey test server runs. To join, your game must match the protocol; Steam handles the update.

Is Jeffrey test server online, and how reliable is it?

Last seen 18 days 13 hours ago, Jeffrey test server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 9 October 2026.

Where is Jeffrey test server located?

Nothing about a region comes from Jeffrey test server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 77.63.61.2:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Jeffrey test server?

The Rust Heatmap lists that Jeffrey test server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Jeffrey test server mean?

The game's server browser reads the tags Jeffrey test server publishes: gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): The game build here is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Jeffrey test server?

Enter client.connect 77.63.61.2:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp4
Max players Slot count: 4.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167058
Build The game build here is 167058.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.