Test
Offline 77.236.2.220:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test?
The record of Test's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 14 days 3 hours ago.
Population
How busy is Test?
Last seen 14 days 3 hours ago, Test is offline at the moment.
How does Test rank against other Rust servers?
Ranked #15,327 on seven-day player hours, Test is in the top 71% of all ranked servers.
Settings and rules
Which map does Test run?
The game generates the procedural map on Test.
What are the rules and settings on Test?
The name Test does not specify a gather rate. No group limit is published. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Test run?
Rust network protocol 2268 is the build Test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Test online, and how reliable is it?
Last seen 14 days 3 hours ago, Test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 October 2026.
Where is Test located?
Nothing about a region comes from Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 77.236.2.220:28015.
Tags
Which Rust Heatmap lists and filters include Test?
Best Rust community servers are the Rust Heatmap lists that Test fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all.
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; v2268 (Protocol): The server runs game protocol 2268, so your game has to match it; ptrak (Networking): Standard game networking here, which is RakNet; h98b6c248 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag; stok (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Test?
To join by console, open it with F1 in Rust and enter client.connect 77.236.2.220:28015. Or press Launch Rust on this page, which connects you through Steam.