test a couple of things server
Offline 77.222.156.252:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on test a couple of things server?
Its rhythm cannot yet be told: too few of test a couple of things server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 12 days 18 hours ago.
Player counts
How busy is test a couple of things server?
Last seen 12 days 16 hours ago, test a couple of things server is offline at the moment.
How does test a couple of things server rank against other Rust servers?
The top 60% of ranked servers includes test a couple of things server, at #12,973 for player hours over the last seven days.
Settings and rules
Which map does test a couple of things server run?
A procedural map, generated by the game, runs on test a couple of things server.
What are the rules and settings on test a couple of things server?
A gather rate is not given in the name test a couple of things server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does test a couple of things server run?
Rust network protocol 2634 and build 167781 is the build test a couple of things server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is test a couple of things server online, and how reliable is it?
Offline at the moment: test a couple of things server was last seen 12 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 16 October 2026.
Where is test a couple of things server located?
Nothing about a region comes from test a couple of things server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 77.222.156.252:28015.
Lists and filters
Which Rust Heatmap lists and filters include test a couple of things server?
Best Rust community servers are the Rust Heatmap lists that test a couple of things server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on test a couple of things server mean?
These are the tags test a couple of things server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join test a couple of things server?
To join by console, open it with F1 in Rust and enter client.connect 77.222.156.252:28015. Or press Launch Rust on this page, which connects you through Steam.