test a couple of things server
Offline 77.222.156.152:28015 checked 8d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on test a couple of things server?
Its rhythm cannot yet be told: too few of test a couple of things server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 12 days 19 hours ago the server made the world it is on now.
Population
How busy is test a couple of things server?
The last time test a couple of things server was seen was 8 days 18 hours ago, and it is offline now.
How does test a couple of things server rank against other Rust servers?
Player hours over seven days put test a couple of things server at #13,064, in the top 59% of ranked servers.
Settings and rules
Which map does test a couple of things server run?
The game generates the procedural map on test a couple of things server.
What are the rules and settings on test a couple of things server?
No gather rate appears in the name test a couple of things server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does test a couple of things server run?
Rust network protocol 2634 and build 167781 on Windows is what test a couple of things server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is test a couple of things server online, and how reliable is it?
Last seen 8 days 18 hours ago, test a couple of things server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 20 October 2026.
Where is test a couple of things server located?
No region is published by test a couple of things server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 77.222.156.152:28015.
Tags
Which Rust Heatmap lists and filters include test a couple of things server?
The Rust Heatmap lists that test a couple of things server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on test a couple of things server mean?
The game's server browser reads the tags test a couple of things server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join test a couple of things server?
Enter client.connect 77.222.156.152:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.