Rust HeatmapInfrared · players
IR live Players68,197 Servers11,798 Warm3,637 Fresh wipes · 3h131 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

RadarTest

Offline 77.20.252.163:28025 checked 34d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,082
rank
top 69%
52d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 34d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
513 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
315 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
91 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
111 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RadarTest?

Its rhythm cannot yet be told: too few of RadarTest's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 52 days 9 hours ago the server made the world it is on now.

Player counts

How busy is RadarTest?

The last time RadarTest was seen was 34 days 19 hours ago, and it is offline now.

How does RadarTest rank against other Rust servers?

Ranked #15,082 on seven-day player hours, RadarTest is in the top 69% of all ranked servers.

Settings and rules

Which map does RadarTest run?

The game generates the procedural map on RadarTest.

What are the rules and settings on RadarTest?

A gather rate is not given in the name RadarTest. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does RadarTest run?

The build on RadarTest is Rust network protocol 2633 and build 162929, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RadarTest online, and how reliable is it?

Last seen 34 days 19 hours ago, RadarTest is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 23 September 2026.

Where is RadarTest located?

Nothing about a region comes from RadarTest. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 77.20.252.163:28025 is its address.

Lists and filters

Which Rust Heatmap lists and filters include RadarTest?

Best Rust community servers are the Rust Heatmap lists that RadarTest fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RadarTest mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs162929 (Build): Build 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags RadarTest publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join RadarTest?

Enter client.connect 77.20.252.163:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs162929
Build Build 162929.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.