Rust HeatmapInfrared · players
IR live Players32,606 Servers11,647 Warm2,787 Fresh wipes · 3h74 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

test

Offline 77.20.230.178:28015 checked 31d ago

Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,543
rank
top 66%
31d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 31d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 09:30 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
143 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
122 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
14 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
37 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on test?

The average peak across its recent wipes is 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on test?

Its rhythm cannot yet be told: too few of test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 31 days 17 hours ago the server made the world it is on now.

Player counts

How busy is test?

Last seen 31 days 16 hours ago, test is offline at the moment.

How does test rank against other Rust servers?

Ranked #15,543 on seven-day player hours, test is in the top 66% of all ranked servers.

Rules and settings

Which map does test run?

The game generates the procedural map on test.

What are the rules and settings on test?

The name test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does test run?

The build on test is Rust network protocol 2633 and build 165217, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is test online, and how reliable is it?

Offline at the moment: test was last seen 31 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 27 September 2026.

Where is test located?

No region is published by test. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 77.20.230.178:28015.

Lists and filters

Which Rust Heatmap lists and filters include test?

Best Rust community servers are the Rust Heatmap lists that test fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on test mean?

The game's server browser reads the tags test publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join test?

Enter client.connect 77.20.230.178:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players The slot count is 5.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build This build is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.