Dev Server
Offline 77.169.229.66:28015 checked 8h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:50 UTC3d ago | 1° | – | running | 0 |
| Sun 18 Oct, 10:41 UTC9d ago | 1° | held half | 6.1 days | 1 |
| Wed 14 Oct, 14:32 UTC13d ago | 1° | halved by day 1 | 3.8 days | 0 |
| Sun 11 Oct, 07:33 UTC17d ago | 1° | held half | 3.3 days | 1 |
| Sun 4 Oct, 19:16 UTC23d ago | 1° | halved by day 4 | 6.5 days | 0 |
| Thu 1 Oct, 18:26 UTC FW26d ago | 1° | held half | 3 days | 1 |
| Sat 26 Sep, 18:38 UTC31d ago | 1° | held half | 5 days | 1 |
| Thu 24 Sep, 18:57 UTC33d ago | 1° | held half | 2 days | 0 |
| Tue 15 Sep, 18:20 UTC42d ago | 1° | – | 9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Dev Server?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.5.
What is the wipe schedule on Dev Server?
No next wipe can be predicted: Dev Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 3 days 21 hours ago.
Player counts
How busy is Dev Server?
Last seen 8 hours ago, Dev Server is offline at the moment. The average across the last seven days is 1 players; the peak reached 1. Its busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.
How does Dev Server rank against other Rust servers?
Player hours over seven days put Dev Server at #8,280, in the top 37% of ranked servers.
Map and rules
Which map does Dev Server run?
Dev Server runs a procedural map, which the game generates.
What are the rules and settings on Dev Server?
A gather rate is not given in the name Dev Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Dev Server run?
Rust network protocol 2635 and build 168909 is the build Dev Server runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Dev Server online, and how reliable is it?
Dev Server is down just now; the last sighting was 8 hours ago. 13 of 168 hours up over the last 7 full days, which is 8%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Dev Server located?
Nothing about a region comes from Dev Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 77.169.229.66:28015.
Tags
Which Rust Heatmap lists and filters include Dev Server?
These Rust Heatmap lists include Dev Server: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Dev Server mean?
These are the tags Dev Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Dev Server?
To join by console, open it with F1 in Rust and enter client.connect 77.169.229.66:28015. Or press Launch Rust on this page, which connects you through Steam.