Rust HeatmapInfrared · players
IR live Players85,370 Servers11,850 Warm3,783 Fresh wipes · 3h296 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

My Untitled Rust Server

Offline 77.111.191.29:28015 checked 10d ago

Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,319
rank
top 56%
21d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct12 Oct18 Oct25 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 19:18 UTC21d ago 1 – running 0
Tue 6 Oct, 16:14 UTC22d ago 1 – 1.1 days 0
Sun 13 Sep, 17:34 UTC45d ago 1 held half 22.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
509 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
445 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
380 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
57 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
481 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
25 / 250

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Untitled Rust Server?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on My Untitled Rust Server?

Wipes come at irregular times on My Untitled Rust Server, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 21 days 19 hours ago.

Population

How busy is My Untitled Rust Server?

Last seen 10 days 18 hours ago, My Untitled Rust Server is offline at the moment.

How does My Untitled Rust Server rank against other Rust servers?

The top 56% of ranked servers includes My Untitled Rust Server, at #12,319 for player hours over the last seven days.

Map and rules

Which map does My Untitled Rust Server run?

The game generates the procedural map on My Untitled Rust Server.

What are the rules and settings on My Untitled Rust Server?

The name My Untitled Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does My Untitled Rust Server run?

Rust network protocol 2634 and build 167781 is the build My Untitled Rust Server runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is My Untitled Rust Server online, and how reliable is it?

Offline at the moment: My Untitled Rust Server was last seen 10 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is My Untitled Rust Server located?

A region is not published for My Untitled Rust Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 77.111.191.29:28015.

Lists and filters

Which Rust Heatmap lists and filters include My Untitled Rust Server?

The Rust Heatmap lists that My Untitled Rust Server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on My Untitled Rust Server mean?

The game's server browser reads the tags My Untitled Rust Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): Slot count: 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join My Untitled Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 77.111.191.29:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp5
Max players Slot count: 5.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.