Hesitancy Waits (Local Edition)
Offline 76.82.176.131:28015 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Hesitancy Waits (Local Edition)?
Hesitancy Waits (Local Edition) has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 2 days 4 hours ago.
Player counts
How busy is Hesitancy Waits (Local Edition)?
The last time Hesitancy Waits (Local Edition) was seen was 2 days 1 hours ago, and it is offline now. A seven-day average of 0 players, with a peak of 1.
How does Hesitancy Waits (Local Edition) rank against other Rust servers?
Player hours over seven days put Hesitancy Waits (Local Edition) at #12,624, in the top 57% of ranked servers.
Settings and rules
Which map does Hesitancy Waits (Local Edition) run?
The game generates the procedural map on Hesitancy Waits (Local Edition).
What are the rules and settings on Hesitancy Waits (Local Edition)?
A gather rate is not given in the name Hesitancy Waits (Local Edition). 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Hesitancy Waits (Local Edition) run?
Rust network protocol 2635 and build 169102 on Windows is what Hesitancy Waits (Local Edition) runs. To join, your game must match the protocol; Steam handles the update.
Is Hesitancy Waits (Local Edition) online, and how reliable is it?
Offline at the moment: Hesitancy Waits (Local Edition) was last seen 2 days 1 hours ago. 0 of 24 hours up in the last 1 full day, which is 0%. It first appears in Rust Heatmap records on 26 October 2026.
Where is Hesitancy Waits (Local Edition) located?
No region is published by Hesitancy Waits (Local Edition). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 76.82.176.131:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Hesitancy Waits (Local Edition)?
The Rust Heatmap lists that Hesitancy Waits (Local Edition) fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.
What do the server tags on Hesitancy Waits (Local Edition) mean?
The game's server browser reads the tags Hesitancy Waits (Local Edition) publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs169102 (Build): The game build here is 169102; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Hesitancy Waits (Local Edition)?
Enter client.connect 76.82.176.131:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.