Chainlings 20x|Kits|RaidableBases|Skins|Zorp
Online 76.49.113.121:29009 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
Chainlings 20x|Kits|RaidableBases|Skins|Zorp has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 25 days 4 hours ago.
Population
How busy is Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
The current population of Chainlings 20x|Kits|RaidableBases|Skins|Zorp is 0, against 100 slots. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 18:00 UTC, averaging 0 players.
How does Chainlings 20x|Kits|RaidableBases|Skins|Zorp rank against other Rust servers?
Player hours over seven days put Chainlings 20x|Kits|RaidableBases|Skins|Zorp at #12,458, in the top 56% of ranked servers.
Settings and rules
Which map does Chainlings 20x|Kits|RaidableBases|Skins|Zorp run?
The map on Chainlings 20x|Kits|RaidableBases|Skins|Zorp is procedural, size 3,500 with seed 123456, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
Chainlings 20x|Kits|RaidableBases|Skins|Zorp's name indicates a gather rate of 20x. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Chainlings 20x|Kits|RaidableBases|Skins|Zorp run?
The build on Chainlings 20x|Kits|RaidableBases|Skins|Zorp is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Chainlings 20x|Kits|RaidableBases|Skins|Zorp online, and how reliable is it?
Right now Chainlings 20x|Kits|RaidableBases|Skins|Zorp shows as online. The uptime it reports puts the last restart at about 6 days 2 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 4 October 2026.
Where is Chainlings 20x|Kits|RaidableBases|Skins|Zorp located?
A region is not published for Chainlings 20x|Kits|RaidableBases|Skins|Zorp. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 76.49.113.121:29009.
Does Chainlings 20x|Kits|RaidableBases|Skins|Zorp run smoothly?
Average server fps over the last 48 hours was 124; it never dropped below 110. Buildings, deployables and the rest of the world came to as much as 76,888 entities. Memory use reached 3,916 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
Rust servers above 10x and Modded Rust servers, by live population are the Rust Heatmap lists that Chainlings 20x|Kits|RaidableBases|Skins|Zorp fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
What do the server tags on Chainlings 20x|Kits|RaidableBases|Skins|Zorp mean?
These are the tags Chainlings 20x|Kits|RaidableBases|Skins|Zorp publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Chainlings 20x|Kits|RaidableBases|Skins|Zorp?
Press F1 in Rust to open the console, then enter client.connect 76.49.113.121:29009. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.