Chainlings 10x Kits|RaidableBases|Zorp
Online 76.49.113.121:24892 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 08:05 UTC23d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Chainlings 10x Kits|RaidableBases|Zorp?
At their busiest, its recent wipes averaged 2 players. 12 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Chainlings 10x Kits|RaidableBases|Zorp?
The record of Chainlings 10x Kits|RaidableBases|Zorp's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 23 days 19 hours ago.
Player counts
How busy is Chainlings 10x Kits|RaidableBases|Zorp?
The current population of Chainlings 10x Kits|RaidableBases|Zorp is 0, against 100 slots. The average across the last seven days is 0 players; the peak reached 4. Look at 20:00 UTC for the last 48 hours: that hour averaged 0 players.
How does Chainlings 10x Kits|RaidableBases|Zorp rank against other Rust servers?
Ranked #6,524 on seven-day player hours, Chainlings 10x Kits|RaidableBases|Zorp is in the top 29% of all ranked servers.
Rules and settings
Which map does Chainlings 10x Kits|RaidableBases|Zorp run?
Chainlings 10x Kits|RaidableBases|Zorp runs a procedural map of size 5,800 with seed 54321, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on Chainlings 10x Kits|RaidableBases|Zorp?
10x gather is what Chainlings 10x Kits|RaidableBases|Zorp advertises in its name. The group limit is 8 players, which is the game's default. The server runs pve, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Chainlings 10x Kits|RaidableBases|Zorp run?
Rust network protocol 2635 and build 168909 on Windows is what Chainlings 10x Kits|RaidableBases|Zorp runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Chainlings 10x Kits|RaidableBases|Zorp online, and how reliable is it?
Right now Chainlings 10x Kits|RaidableBases|Zorp shows as online. The uptime it reports puts the last restart at about 6 days 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 4 October 2026.
Where is Chainlings 10x Kits|RaidableBases|Zorp located?
A region is not published for Chainlings 10x Kits|RaidableBases|Zorp. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 76.49.113.121:24892.
Does Chainlings 10x Kits|RaidableBases|Zorp run smoothly?
The last 48 hours brought an average of 101 server fps and a floor of 41. Entities peaked at 75,988, counting buildings, deployables and all the rest of the world. At its peak it held 4,334 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Chainlings 10x Kits|RaidableBases|Zorp?
10x Rust servers, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Chainlings 10x Kits|RaidableBases|Zorp fits. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x brings it up.
What do the server tags on Chainlings 10x Kits|RaidableBases|Zorp mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Chainlings 10x Kits|RaidableBases|Zorp publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Chainlings 10x Kits|RaidableBases|Zorp?
Enter client.connect 76.49.113.121:24892 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.