Rust HeatmapInfrared · players
IR live Players48,284 Servers11,675 Warm3,207 Fresh wipes · 3h122 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

Tinmans Server

Offline 76.37.92.54:28015 checked 3h ago

Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 11:00flare: a wipe in that hourTue 21:00
1
7-day average
peak 1
#5,152
rank
top 23%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 3h ago

Li2Players

AveragePeak
00.250.50.75111:0019:0023:0012:0016:0021:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct13 Oct19 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:05 UTC4d ago 1 – running 1
Mon 12 Oct, 15:03 UTC15d ago 1 – 10.8 days 1
Sun 11 Oct, 22:51 UTC16d ago 1 – 0.7 days 0
Thu 24 Sep, 17:07 UTC33d ago 1 held half 17.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 524 on average
352 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 334 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 331 on average
41 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
144 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
63 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
65 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Tinmans Server?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Tinmans Server?

There is no next wipe to predict on Tinmans Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 4 days 10 hours ago.

Population

How busy is Tinmans Server?

Last seen 3 hours ago, Tinmans Server is offline at the moment. A seven-day average of 1 players, with a peak of 1. Look at 12:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Tinmans Server rank against other Rust servers?

Ranked #5,152 on seven-day player hours, Tinmans Server is in the top 23% of all ranked servers.

Rules and settings

Which map does Tinmans Server run?

A procedural map, generated by the game, runs on Tinmans Server.

What are the rules and settings on Tinmans Server?

No gather rate appears in the name Tinmans Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Tinmans Server run?

Rust network protocol 2635 and build 168909 is the build Tinmans Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Tinmans Server online, and how reliable is it?

Offline at the moment: Tinmans Server was last seen 3 hours ago. It was up 55 of 168 hours across the last 7 full days, or 33% of the time. Rust Heatmap has had it on record since 17 September 2026.

Where is Tinmans Server located?

Nothing about a region comes from Tinmans Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 76.37.92.54:28015.

Tags

Which Rust Heatmap lists and filters include Tinmans Server?

The Rust Heatmap lists that Tinmans Server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Tinmans Server mean?

These are the tags Tinmans Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Tinmans Server?

Press F1 in Rust to open the console, then enter client.connect 76.37.92.54:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.