Rust HeatmapInfrared · players
IR live Players47,661 Servers11,718 Warm3,204 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–10° · slots

Private Test Server|Mostly offline

Offline 76.190.236.79:28015 checked 39d ago

Sp1 · players now 2/ 10
20% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#11,763
rank
no region published
47d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 39d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
249 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
166 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
30 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
39 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
50 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Private Test Server|Mostly offline?

Private Test Server|Mostly offline has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 47 days 2 hours ago.

Population

How busy is Private Test Server|Mostly offline?

The last time Private Test Server|Mostly offline was seen was 39 days 22 hours ago, and it is offline now.

How does Private Test Server|Mostly offline rank against other Rust servers?

Player hours over seven days put Private Test Server|Mostly offline at #11,763, in the top – of ranked servers.

Rules and settings

Which map does Private Test Server|Mostly offline run?

Private Test Server|Mostly offline runs a procedural map, which the game generates.

What are the rules and settings on Private Test Server|Mostly offline?

A gather rate is not given in the name Private Test Server|Mostly offline. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Private Test Server|Mostly offline run?

The build on Private Test Server|Mostly offline is Rust network protocol 2633 and build 164530, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Private Test Server|Mostly offline online, and how reliable is it?

Last seen 39 days 22 hours ago, Private Test Server|Mostly offline is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 17 September 2026.

Where is Private Test Server|Mostly offline located?

Nothing about a region comes from Private Test Server|Mostly offline. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 76.190.236.79:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Private Test Server|Mostly offline?

The Rust Heatmap lists that Private Test Server|Mostly offline fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Private Test Server|Mostly offline mean?

These are the tags Private Test Server|Mostly offline publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Private Test Server|Mostly offline?

Press F1 in Rust to open the console, then enter client.connect 76.190.236.79:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs164530
Build Build 164530.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.