Cyclops Monthly Server {US}
Online 76.133.206.131:28015 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Cyclops Monthly Server {US}?
The record of Cyclops Monthly Server {US}'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 13 hours ago the server made the world it is on now.
Population
How busy is Cyclops Monthly Server {US}?
Cyclops Monthly Server {US} currently has 0 of its 50 slots filled. The average across the last seven days is 1 players; the peak reached 2. Its busiest point in the last 48 hours was 08:00 UTC, averaging 2 players.
How does Cyclops Monthly Server {US} rank against other Rust servers?
The top 15% of ranked servers includes Cyclops Monthly Server {US}, at #3,256 for player hours over the last seven days.
Settings and rules
Which map does Cyclops Monthly Server {US} run?
The map on Cyclops Monthly Server {US} is procedural, size 4,250 with seed 481893192, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Cyclops Monthly Server {US}?
The name Cyclops Monthly Server {US} does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Cyclops Monthly Server {US} run?
Rust network protocol 2635 and build 168909 on Windows is what Cyclops Monthly Server {US} runs. To join, your game must match the protocol; Steam handles the update.
Is Cyclops Monthly Server {US} online, and how reliable is it?
Online now: Cyclops Monthly Server {US}. About 16 hours ago is when it last restarted, by its own uptime figure. 164 of 168 hours up over the last 7 full days, which is 98%. Rust Heatmap has had it on record since 15 October 2026.
Where is Cyclops Monthly Server {US} located?
No region tag comes from Cyclops Monthly Server {US}, but its name points to North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 76.133.206.131:28015.
Does Cyclops Monthly Server {US} run smoothly?
Average server fps over the last 48 hours was 62; it never dropped below 21. Entities peaked at 229,455, counting buildings, deployables and all the rest of the world. At its peak it held 6,027 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Cyclops Monthly Server {US}?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Cyclops Monthly Server {US} fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Cyclops Monthly Server {US} mean?
The game's server browser reads the tags Cyclops Monthly Server {US} publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Cyclops Monthly Server {US}?
Press F1 in Rust to open the console, then enter client.connect 76.133.206.131:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.