Rust HeatmapInfrared · players
IR live Players37,934 Servers11,623 Warm2,921 Fresh wipes · 3h81 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Cyclops Monthly Server {US}

Online 76.133.206.131:28015 checked 14m ago

moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 08:00flare: a wipe in that hourThu 06:00
1
7-day average
peak 2
#3,256
rank
top 15%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 14m ago

Li2Players

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
27 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 29 on average
13 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
4 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
3 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
6 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
7 / 90

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Cyclops Monthly Server {US}?

The record of Cyclops Monthly Server {US}'s wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 13 hours ago the server made the world it is on now.

Population

How busy is Cyclops Monthly Server {US}?

Cyclops Monthly Server {US} currently has 0 of its 50 slots filled. The average across the last seven days is 1 players; the peak reached 2. Its busiest point in the last 48 hours was 08:00 UTC, averaging 2 players.

How does Cyclops Monthly Server {US} rank against other Rust servers?

The top 15% of ranked servers includes Cyclops Monthly Server {US}, at #3,256 for player hours over the last seven days.

Settings and rules

Which map does Cyclops Monthly Server {US} run?

The map on Cyclops Monthly Server {US} is procedural, size 4,250 with seed 481893192, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Cyclops Monthly Server {US}?

The name Cyclops Monthly Server {US} does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Cyclops Monthly Server {US} run?

Rust network protocol 2635 and build 168909 on Windows is what Cyclops Monthly Server {US} runs. To join, your game must match the protocol; Steam handles the update.

Is Cyclops Monthly Server {US} online, and how reliable is it?

Online now: Cyclops Monthly Server {US}. About 16 hours ago is when it last restarted, by its own uptime figure. 164 of 168 hours up over the last 7 full days, which is 98%. Rust Heatmap has had it on record since 15 October 2026.

Where is Cyclops Monthly Server {US} located?

No region tag comes from Cyclops Monthly Server {US}, but its name points to North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 76.133.206.131:28015.

Does Cyclops Monthly Server {US} run smoothly?

Average server fps over the last 48 hours was 62; it never dropped below 21. Entities peaked at 229,455, counting buildings, deployables and all the rest of the world. At its peak it held 6,027 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Cyclops Monthly Server {US}?

Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Cyclops Monthly Server {US} fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Cyclops Monthly Server {US} mean?

The game's server browser reads the tags Cyclops Monthly Server {US} publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Cyclops Monthly Server {US}?

Press F1 in Rust to open the console, then enter client.connect 76.133.206.131:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players This server has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.