Name of Server as Shown on the Client Server List
Offline 76.115.225.44:28015 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Its rhythm cannot yet be told: too few of Name of Server as Shown on the Client Server List's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 31 days 12 hours ago.
Population
How busy is Name of Server as Shown on the Client Server List?
Last seen 31 days 11 hours ago, Name of Server as Shown on the Client Server List is offline at the moment.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Player hours over seven days put Name of Server as Shown on the Client Server List at #14,398, in the top 61% of ranked servers.
Map and rules
Which map does Name of Server as Shown on the Client Server List run?
The game generates the procedural map on Name of Server as Shown on the Client Server List.
What are the rules and settings on Name of Server as Shown on the Client Server List?
The name Name of Server as Shown on the Client Server List does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Name of Server as Shown on the Client Server List run?
Rust network protocol 2633 and build 165217 on Windows is what Name of Server as Shown on the Client Server List runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Name of Server as Shown on the Client Server List is down just now; the last sighting was 31 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 26 September 2026.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 76.115.225.44:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?
The Rust Heatmap lists that Name of Server as Shown on the Client Server List fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 76.115.225.44:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.