Rust HeatmapInfrared · players
IR live Players40,469 Servers11,646 Warm2,963 Fresh wipes · 3h89 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

CHUDLANDS 1000X

Online 76.103.199.248:28015 checked 6m ago

1000x moddedcarbonpve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 03:00flare: a wipe in that hourWed 01:00
0
7-day average
peak –
#15,411
rank
top 69%
23d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 6m ago

Li2Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Li3Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Sun 4 OctWed 23 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 20:28 UTC23d ago 1 – running 0
Wed 23 Sep, 23:51 UTC34d ago 1 halved by day 2 10.9 days 0
Wed 23 Sep, 04:18 UTC34d ago 1 – 0.8 days 0
Wed 16 Sep, 19:15 UTC41d ago 1 halved by day 1 6.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Survival.RIP 1000x PvE |#2|Item Perks|Legandary Custom Wea
EU · groups of 8+ · 1000x · monthly · 10 on average
3 / 100
The Hunting Lodge 1000x PvE - CustomLegendaryWeapons
groups of 8+ · 1000x · monthly · 5 on average
2 / 100
[US] Void Servers PVE 1000X|Kits|Loot+|NoBPs|Events
NA · groups of 8+ · 1000x · monthly · 4 on average
6 / 50
EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX |
EU · groups of 8+ · 1000x · biweekly · 4 on average
2 / 150
[EU] Survival.RIP 1000x PvE |#1|Raids|Dungeons|Skills|Events
EU · groups of 8+ · 1000x · monthly · 3 on average
3 / 100
World War Rust SLAYERS.GG 1000x PVE KITS|XP|TP|PVP/RAID Zones
NA · groups of 10+ · 1000x · monthly · 3 on average
5 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on CHUDLANDS 1000X?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 0 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1.5 it was below half in the wipes that did not hold.

What is the wipe schedule on CHUDLANDS 1000X?

No next wipe can be predicted: CHUDLANDS 1000X wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 23 days 6 hours ago.

Player counts

How busy is CHUDLANDS 1000X?

The current population of CHUDLANDS 1000X is 0, against 10 slots. The average across the last seven days is 0 players.

How does CHUDLANDS 1000X rank against other Rust servers?

The top 69% of ranked servers includes CHUDLANDS 1000X, at #15,411 for player hours over the last seven days.

Rules and settings

Which map does CHUDLANDS 1000X run?

CHUDLANDS 1000X runs a procedural map of size 3,500 with seed 777777, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on CHUDLANDS 1000X?

1000x gather is what CHUDLANDS 1000X advertises in its name. The group limit is 8 players, which is the game's default. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does CHUDLANDS 1000X run?

The build on CHUDLANDS 1000X is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is CHUDLANDS 1000X online, and how reliable is it?

Right now CHUDLANDS 1000X shows as online. Its reported uptime dates the last restart to about 3 days 11 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 15 September 2026.

Where is CHUDLANDS 1000X located?

Nothing about a region comes from CHUDLANDS 1000X. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 76.103.199.248:28015.

Does CHUDLANDS 1000X run smoothly?

Average server fps over the last 48 hours was 122; it never dropped below 94. The world held as many as 68,963 entities, buildings and deployables included. Memory use reached 3,588 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include CHUDLANDS 1000X?

These Rust Heatmap lists include CHUDLANDS 1000X: Rust servers above 10x, Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: More than 10x.

What do the server tags on CHUDLANDS 1000X mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon are the tags CHUDLANDS 1000X publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join CHUDLANDS 1000X?

To join by console, open it with F1 in Rust and enter client.connect 76.103.199.248:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.