EKARD's Private Lab
Offline 75.71.27.58:28015 checked 17h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 06:48 UTC6d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on EKARD's Private Lab?
Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on EKARD's Private Lab?
The record of EKARD's Private Lab's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days 20 hours ago.
Population
How busy is EKARD's Private Lab?
EKARD's Private Lab went quiet 17 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1. Look at 03:00 UTC for the last 48 hours: that hour averaged 1 players.
How does EKARD's Private Lab rank against other Rust servers?
Ranked #6,734 on seven-day player hours, EKARD's Private Lab is in the top 30% of all ranked servers.
Map and rules
Which map does EKARD's Private Lab run?
EKARD's Private Lab runs a procedural map, which the game generates.
What are the rules and settings on EKARD's Private Lab?
No gather rate appears in the name EKARD's Private Lab. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does EKARD's Private Lab run?
Rust network protocol 2635 and build 168909 on Windows is what EKARD's Private Lab runs. Steam updates your game for you, and the protocol has to match for you to join.
Is EKARD's Private Lab online, and how reliable is it?
Offline at the moment: EKARD's Private Lab was last seen 17 hours ago. It was up 21 of 168 hours across the last 7 full days, or 12% of the time. It first appears in Rust Heatmap records on 19 October 2026.
Where is EKARD's Private Lab located?
No region is published by EKARD's Private Lab. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 75.71.27.58:28015.
Tags
Which Rust Heatmap lists and filters include EKARD's Private Lab?
These Rust Heatmap lists include EKARD's Private Lab: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on EKARD's Private Lab mean?
These are the tags EKARD's Private Lab publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join EKARD's Private Lab?
Press F1 in Rust to open the console, then enter client.connect 75.71.27.58:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.