Rust HeatmapInfrared · players
IR live Players38,873 Servers11,630 Warm2,981 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Name of Server as Shown on the Client Server List

Offline 75.62.237.90:28015 checked 2d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,412
rank
top 69%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
325 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
19 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
201 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
97 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
30 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 10 days 6 hours ago.

Population

How busy is Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List went quiet 2 days 9 hours ago and is offline right now. The average across the last seven days is 0 players.

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

Player hours over seven days put Name of Server as Shown on the Client Server List at #15,412, in the top 69% of ranked servers.

Settings and rules

Which map does Name of Server as Shown on the Client Server List run?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

What are the rules and settings on Name of Server as Shown on the Client Server List?

No gather rate appears in the name Name of Server as Shown on the Client Server List. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Name of Server as Shown on the Client Server List run?

Rust network protocol 2635 and build 168909 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

Name of Server as Shown on the Client Server List is down just now; the last sighting was 2 days 9 hours ago. It was up 5 of 168 hours across the last 7 full days, or 3% of the time. It first appears in Rust Heatmap records on 18 October 2026.

Where is Name of Server as Shown on the Client Server List located?

No region is published by Name of Server as Shown on the Client Server List. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 75.62.237.90:28015.

Tags

Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?

These Rust Heatmap lists include Name of Server as Shown on the Client Server List: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Name of Server as Shown on the Client Server List?

Press F1 in Rust to open the console, then enter client.connect 75.62.237.90:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.