Rust HeatmapInfrared · players
IR live Players65,727 Servers11,762 Warm3,483 Fresh wipes · 3h193 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

[DEV] 1x-10x PVE++ | laptop

Offline 75.188.37.195:28015 checked 2d ago

1x moddedoxidepve
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak 1
#15,097
rank
top 68%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.7 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctWed 21 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 02:50 UTC2d ago 0 – running 1
Wed 21 Oct, 02:18 UTC8d ago 1 held half 6 days 0
Sun 18 Oct, 22:36 UTC10d ago 0 – 2.2 days 0
Tue 6 Oct, 01:21 UTC23d ago 0 – 12.9 days 0
Thu 1 Oct, 17:40 UTC FW27d ago 0 – 4.3 days 0
Sat 26 Sep, 15:14 UTC32d ago 1 held half 5.1 days 0
Sun 20 Sep, 14:19 UTC38d ago 1 halved by day 3 6 days 0
Sat 19 Sep, 21:28 UTC39d ago 1 – 0.7 days 0
Fri 18 Sep, 00:33 UTC41d ago 0 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
108 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
178 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 107 on average
33 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
98 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
15 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
59 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [DEV] 1x-10x PVE++ | laptop?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on [DEV] 1x-10x PVE++ | laptop?

There is no next wipe to predict on [DEV] 1x-10x PVE++ | laptop, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 2 days 9 hours ago the server made the world it is on now.

Player counts

How busy is [DEV] 1x-10x PVE++ | laptop?

Last seen 2 days 5 hours ago, [DEV] 1x-10x PVE++ | laptop is offline at the moment. The average across the last seven days is 0 players; the peak reached 1.

How does [DEV] 1x-10x PVE++ | laptop rank against other Rust servers?

Ranked #15,097 on seven-day player hours, [DEV] 1x-10x PVE++ | laptop is in the top 68% of all ranked servers.

Settings and rules

What are the rules and settings on [DEV] 1x-10x PVE++ | laptop?

According to its name, [DEV] 1x-10x PVE++ | laptop has a 1x gather rate. A maximum of 1000 players is allowed per group. The server runs pve, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [DEV] 1x-10x PVE++ | laptop run?

Rust network protocol 2635 and build 168909 is the build [DEV] 1x-10x PVE++ | laptop runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [DEV] 1x-10x PVE++ | laptop online, and how reliable is it?

Last seen 2 days 5 hours ago, [DEV] 1x-10x PVE++ | laptop is offline right now. 15 of 168 hours up over the last 7 full days, which is 9%. The first record of it on Rust Heatmap is 15 September 2026.

Where is [DEV] 1x-10x PVE++ | laptop located?

Nothing about a region comes from [DEV] 1x-10x PVE++ | laptop. Rust Heatmap shows the location a server states. It does not look up the machine's location. 75.188.37.195:28015 is its address.

Tags

Which Rust Heatmap lists and filters include [DEV] 1x-10x PVE++ | laptop?

The Rust Heatmap lists that [DEV] 1x-10x PVE++ | laptop fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 1x.

What do the server tags on [DEV] 1x-10x PVE++ | laptop mean?

These are the tags [DEV] 1x-10x PVE++ | laptop publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts1000 (Group limit): Teams cap at 1000; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [DEV] 1x-10x PVE++ | laptop?

Press F1 in Rust to open the console, then enter client.connect 75.188.37.195:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts1000,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts1000
Group limit Teams cap at 1000.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.