Rust #1
Online 75.155.141.55:28015 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Rust #1?
Rust #1 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 20 hours ago.
Population
How busy is Rust #1?
Rust #1 currently has 0 of its 10 slots filled. The average across the last seven days is 0 players; the peak reached 1. Its busiest point in the last 48 hours was 06:00 UTC, averaging 0 players.
How does Rust #1 rank against other Rust servers?
The top 41% of ranked servers includes Rust #1, at #9,221 for player hours over the last seven days.
Map and rules
Which map does Rust #1 run?
A procedural map, generated by the game, runs on Rust #1.
What are the rules and settings on Rust #1?
No gather rate appears in the name Rust #1. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Rust #1 run?
Rust network protocol 2635 and build 168909 is the build Rust #1 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust #1 online, and how reliable is it?
Right now Rust #1 shows as online. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 8 October 2026.
Where is Rust #1 located?
A region is not published for Rust #1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 75.155.141.55:28015.
Tags
Which Rust Heatmap lists and filters include Rust #1?
Best Rust community servers are the Rust Heatmap lists that Rust #1 fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust #1 mean?
These are the tags Rust #1 publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust #1?
Enter client.connect 75.155.141.55:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.