Rust HeatmapInfrared · players
IR live Players79,944 Servers11,805 Warm3,786 Fresh wipes · 3h105 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Pristine_test 11

Offline NA 75.152.124.190:28025 checked 28d ago

biweekly wipes vanillaoxidepremium
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,817
rank
top 70% · #1681 in NA
31d ago
last wipe
biweekly schedule
7d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 28d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

0.5 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
10d 7h
Sun 8 Nov, 03:46 UTC
24d 7h
Sun 22 Nov, 03:46 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW
38d 7h
Sun 6 Dec, 03:46 UTC

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:46 UTC31d ago 0 – running 0
Sat 26 Sep, 16:53 UTC32d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 103 on average
51 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 72 on average
24 / 200
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 43 on average
21 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 40 on average
45 / 100
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 30 on average
9 / 200
Rustafied.com - US Medium - Large
NA · groups of 16+ · biweekly · 29 on average
7 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Pristine_test 11?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Pristine_test 11?

The prediction follows its tag, as too few of Pristine_test 11's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 31 days 16 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is Pristine_test 11?

The last time Pristine_test 11 was seen was 28 days 2 hours ago, and it is offline now.

How does Pristine_test 11 rank against other Rust servers?

Top 70% of ranked servers and #1,681 in North America: that is Pristine_test 11 at #16,817 for player hours over seven days.

Map and rules

Which map does Pristine_test 11 run?

Pristine_test 11 runs a procedural map of size 3,750 with seed 333930437, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Pristine_test 11?

No gather rate appears in the name Pristine_test 11. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Oxide plugins run on this server. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Rust's premium status is required to join. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Pristine_test 11 run?

Rust network protocol 2633 and build 165217 is the build Pristine_test 11 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Pristine_test 11 online, and how reliable is it?

Offline at the moment: Pristine_test 11 was last seen 28 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 20 September 2026.

Where is Pristine_test 11 located?

The NA tag is how Pristine_test 11 lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 75.152.124.190:28025.

Lists and filters

Which Rust Heatmap lists and filters include Pristine_test 11?

These Rust Heatmap lists include Pristine_test 11: Best Rust community servers, North America server heatmap and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on Pristine_test 11 mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): North America is where the server browser puts it are the tags Pristine_test 11 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Pristine_test 11?

Enter client.connect 75.152.124.190:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. Rust's premium status is required to join. https://discord.com/invite/gHS4jpZEWr is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.