Pristine_test 10
Offline NA 75.152.124.190:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 03:47 UTC, in 3d 14h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 03:47 UTC31d ago | 0° | – | running | 0 |
| Thu 24 Sep, 19:12 UTC33d ago | 0° | – | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Pristine_test 10?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Pristine_test 10?
The prediction follows its tag, as too few of Pristine_test 10's wipes are on record to confirm the schedule. Due on Sunday 1 November at 03:47 UTC: the next wipe. The world it runs now dates from 31 days 9 hours ago. A weekly wipe is declared in its tags.
Player counts
How busy is Pristine_test 10?
Pristine_test 10 went quiet 27 days 18 hours ago and is offline right now.
How does Pristine_test 10 rank against other Rust servers?
Seven-day player hours place Pristine_test 10 at #16,817, in the top 70% of ranked servers; within North America it is #1,681.
Settings and rules
Which map does Pristine_test 10 run?
The map on Pristine_test 10 is procedural, size 4,500 with seed 315671013, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Pristine_test 10?
A gather rate is not given in the name Pristine_test 10. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Oxide plugins run on this server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. To join, you need Rust's premium status. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Pristine_test 10 run?
Rust network protocol 2633 and build 165217 is the build Pristine_test 10 runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Pristine_test 10 online, and how reliable is it?
Offline at the moment: Pristine_test 10 was last seen 27 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 20 September 2026.
Where is Pristine_test 10 located?
The NA tag is how Pristine_test 10 lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 75.152.124.190:28015.
Lists and filters
Which Rust Heatmap lists and filters include Pristine_test 10?
The Rust Heatmap lists that Pristine_test 10 fits are: Best Rust community servers, North America server heatmap and Vanilla Rust servers, busiest first. Filtering the list by Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly brings it up.
What do the server tags on Pristine_test 10 mean?
gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^w (Weekly): A wipe every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): To join, you need Rust's premium status; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): The server browser lists it under North America are the tags Pristine_test 10 publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Pristine_test 10?
To join by console, open it with F1 in Rust and enter client.connect 75.152.124.190:28015. Or press Launch Rust on this page, which connects you through Steam. To join, you need Rust's premium status. You can find it online at https://discord.com/invite/gHS4jpZEWr.
