Rust Server FT
Offline 75.119.155.200:28415 checked 20d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers, and #635 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:14 UTC27d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Rust Server FT?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Rust Server FT?
The record of Rust Server FT's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 27 days 17 hours ago.
Population
How busy is Rust Server FT?
The last time Rust Server FT was seen was 20 days 5 hours ago, and it is offline now.
How does Rust Server FT rank against other Rust servers?
Ranked #15,868 on seven-day player hours, Rust Server FT is in the top 72% of all ranked servers. Ranked against other quad servers, it comes in at #635.
Rules and settings
Which map does Rust Server FT run?
A procedural map of size 5,000 with seed 42069, generated by the game, runs on Rust Server FT. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Rust Server FT?
The name Rust Server FT does not specify a gather rate. A group can have at most 4 players (quad). The server runs softcore, Facepunch's softer mode: you keep some of what you had. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does Rust Server FT run?
Rust network protocol 2634 and build 167398 on Windows is what Rust Server FT runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust Server FT online, and how reliable is it?
Offline at the moment: Rust Server FT was last seen 20 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Rust Server FT located?
Nothing about a region comes from Rust Server FT. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 75.119.155.200:28415.
Tags
Which Rust Heatmap lists and filters include Rust Server FT?
These Rust Heatmap lists include Rust Server FT: Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad brings it up.
What do the server tags on Rust Server FT mean?
The game's server browser reads the tags Rust Server FT publishes: gmsoftcore (Game mode): Softcore rules, which are easier; mp50 (Max players): Slot count: 50; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Rust Server FT?
Enter client.connect 75.119.155.200:28415 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
