Rust HeatmapInfrared · players
IR live Players41,553 Servers11,656 Warm2,988 Fresh wipes · 3h90 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–69° · slots

Bigfoot Island

Online NA 75.111.8.80:28015 checked 11m ago

monthly wipes moddedoxidepve
Sp1 · players now 1/ 69
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 03:00flare: a wipe in that hourWed 01:00
0
7-day average
peak 2
#5,731
rank
top 26% · #946 in NA
26d ago
last wipe
monthly schedule
8d 16h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
00.511.5203:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Li3Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

8d 16h
Thu 5 Nov, 19:00 UTC
FW
36d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 52 on average
53 / 200
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NA · groups of 8+ · monthly · 39 on average
37 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
47 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 32 on average
46 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 25 on average
44 / 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!
NA · groups of 8+ · monthly · 12 on average
11 / 420

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Bigfoot Island?

At their busiest, its recent wipes averaged 3 players. 6 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Bigfoot Island?

A single monthly wipe, the force wipe, is all Bigfoot Island runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 26 days 8 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is Bigfoot Island?

Bigfoot Island currently has 1 of its 69 slots filled. The average across the last seven days is 0 players; the peak reached 2. Look at 00:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Bigfoot Island rank against other Rust servers?

On player hours over the last seven days, Bigfoot Island is #5,731 globally (top 26%) and #946 in North America.

Map and rules

Which map does Bigfoot Island run?

The map on Bigfoot Island is procedural, size 5,000 with seed 1851427332, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Bigfoot Island?

A gather rate is not given in the name Bigfoot Island. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Bigfoot Island run?

Rust network protocol 2635 and build 168909 is the build Bigfoot Island runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Bigfoot Island online, and how reliable is it?

Right now Bigfoot Island shows as online. Its reported uptime dates the last restart to about 5 days 5 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Bigfoot Island located?

In North America, Bigfoot Island lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 75.111.8.80:28015.

Does Bigfoot Island run smoothly?

Average server fps over the last 48 hours was 101; it never dropped below 74. Entities peaked at 165,220, counting buildings, deployables and all the rest of the world. At its peak it held 5,998 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Bigfoot Island?

These Rust Heatmap lists include Bigfoot Island: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Bigfoot Island mean?

gmrust (Game mode): Survival in the standard Rust form; mp69 (Max players): The slot count is 69; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America are the tags Bigfoot Island publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Bigfoot Island?

To join by console, open it with F1 in Rust and enter client.connect 75.111.8.80:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/Ps5TxDP6rr.

KeyServer tags

what each one means

Published as mp69,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp69
Max players The slot count is 69.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.