Bigfoot Island
Online NA 75.111.8.80:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 26% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW26d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Bigfoot Island?
At their busiest, its recent wipes averaged 3 players. 6 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Bigfoot Island?
A single monthly wipe, the force wipe, is all Bigfoot Island runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 26 days 8 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is Bigfoot Island?
Bigfoot Island currently has 1 of its 69 slots filled. The average across the last seven days is 0 players; the peak reached 2. Look at 00:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Bigfoot Island rank against other Rust servers?
On player hours over the last seven days, Bigfoot Island is #5,731 globally (top 26%) and #946 in North America.
Map and rules
Which map does Bigfoot Island run?
The map on Bigfoot Island is procedural, size 5,000 with seed 1851427332, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Bigfoot Island?
A gather rate is not given in the name Bigfoot Island. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Bigfoot Island run?
Rust network protocol 2635 and build 168909 is the build Bigfoot Island runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Bigfoot Island online, and how reliable is it?
Right now Bigfoot Island shows as online. Its reported uptime dates the last restart to about 5 days 5 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Bigfoot Island located?
In North America, Bigfoot Island lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 75.111.8.80:28015.
Does Bigfoot Island run smoothly?
Average server fps over the last 48 hours was 101; it never dropped below 74. Entities peaked at 165,220, counting buildings, deployables and all the rest of the world. At its peak it held 5,998 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Bigfoot Island?
These Rust Heatmap lists include Bigfoot Island: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Bigfoot Island mean?
gmrust (Game mode): Survival in the standard Rust form; mp69 (Max players): The slot count is 69; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America are the tags Bigfoot Island publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Bigfoot Island?
To join by console, open it with F1 in Rust and enter client.connect 75.111.8.80:28015. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/Ps5TxDP6rr.