XESSIVEMINDS DEVELOPMENT SERVER ONLY
Offline 75.109.37.163:28021 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 16:44 UTC33d ago | 1° | – | running | 0 |
| Mon 21 Sep, 22:13 UTC37d ago | 1° | halved by day 1 | 3.8 days | 0 |
| Fri 18 Sep, 01:00 UTC41d ago | 0° | – | 3.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
Wipes come at irregular times on XESSIVEMINDS DEVELOPMENT SERVER ONLY, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 33 days 13 hours ago the server made the world it is on now.
Player counts
How busy is XESSIVEMINDS DEVELOPMENT SERVER ONLY?
The last time XESSIVEMINDS DEVELOPMENT SERVER ONLY was seen was 32 days 13 hours ago, and it is offline now.
How does XESSIVEMINDS DEVELOPMENT SERVER ONLY rank against other Rust servers?
Ranked #16,829 on seven-day player hours, XESSIVEMINDS DEVELOPMENT SERVER ONLY is in the top 72% of all ranked servers.
Rules and settings
Which map does XESSIVEMINDS DEVELOPMENT SERVER ONLY run?
The map on XESSIVEMINDS DEVELOPMENT SERVER ONLY is procedural, size 4,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on XESSIVEMINDS DEVELOPMENT SERVER ONLY?
No gather rate appears in the name XESSIVEMINDS DEVELOPMENT SERVER ONLY. Groups can contain up to 8 players, the default in the game. The server runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does XESSIVEMINDS DEVELOPMENT SERVER ONLY run?
The build on XESSIVEMINDS DEVELOPMENT SERVER ONLY is Rust network protocol 2633 and build 165217, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is XESSIVEMINDS DEVELOPMENT SERVER ONLY online, and how reliable is it?
XESSIVEMINDS DEVELOPMENT SERVER ONLY is down just now; the last sighting was 32 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 September 2026.
Where is XESSIVEMINDS DEVELOPMENT SERVER ONLY located?
No region is published by XESSIVEMINDS DEVELOPMENT SERVER ONLY. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 75.109.37.163:28021 is its address.
Tags
Which Rust Heatmap lists and filters include XESSIVEMINDS DEVELOPMENT SERVER ONLY?
These Rust Heatmap lists include XESSIVEMINDS DEVELOPMENT SERVER ONLY: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY mean?
gmrust (Game mode): Rust survival, standard rules; mp150 (Max players): Slot count: 150; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags XESSIVEMINDS DEVELOPMENT SERVER ONLY publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join XESSIVEMINDS DEVELOPMENT SERVER ONLY?
To join by console, open it with F1 in Rust and enter client.connect 75.109.37.163:28021. Or press Launch Rust on this page, which connects you through Steam.
