JDAVID56
Offline 74.244.67.105:28015 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on JDAVID56?
Its rhythm cannot yet be told: too few of JDAVID56's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 21 days 15 hours ago.
Player counts
How busy is JDAVID56?
JDAVID56 went quiet 19 days 13 hours ago and is offline right now.
How does JDAVID56 rank against other Rust servers?
The top 60% of ranked servers includes JDAVID56, at #13,293 for player hours over the last seven days.
Settings and rules
Which map does JDAVID56 run?
A procedural map, generated by the game, runs on JDAVID56.
What are the rules and settings on JDAVID56?
The name JDAVID56 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does JDAVID56 run?
Rust network protocol 2634 and build 167231 is the build JDAVID56 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is JDAVID56 online, and how reliable is it?
Last seen 19 days 13 hours ago, JDAVID56 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 9 October 2026.
Where is JDAVID56 located?
A region is not published for JDAVID56. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 74.244.67.105:28015.
Tags
Which Rust Heatmap lists and filters include JDAVID56?
Best Rust community servers are the Rust Heatmap lists that JDAVID56 fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on JDAVID56 mean?
The game's server browser reads the tags JDAVID56 publishes: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): The game build here is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join JDAVID56?
Enter client.connect 74.244.67.105:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.