Rust HeatmapInfrared · players
IR live Players39,438 Servers11,623 Warm2,939 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

sdtownse Test Server

Offline 74.244.125.174:28015 checked 9d ago

Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,300
rank
top 69%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 9d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
249 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
187 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
20 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
25 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
87 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on sdtownse Test Server?

Its rhythm cannot yet be told: too few of sdtownse Test Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 10 days 8 hours ago.

Player counts

How busy is sdtownse Test Server?

sdtownse Test Server went quiet 9 days 23 hours ago and is offline right now.

How does sdtownse Test Server rank against other Rust servers?

Ranked #15,300 on seven-day player hours, sdtownse Test Server is in the top 69% of all ranked servers.

Settings and rules

Which map does sdtownse Test Server run?

sdtownse Test Server runs a procedural map, which the game generates.

What are the rules and settings on sdtownse Test Server?

No gather rate appears in the name sdtownse Test Server. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does sdtownse Test Server run?

The build on sdtownse Test Server is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is sdtownse Test Server online, and how reliable is it?

Last seen 9 days 23 hours ago, sdtownse Test Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 18 October 2026.

Where is sdtownse Test Server located?

Nothing about a region comes from sdtownse Test Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 74.244.125.174:28015.

Tags

Which Rust Heatmap lists and filters include sdtownse Test Server?

Best Rust community servers are the Rust Heatmap lists that sdtownse Test Server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on sdtownse Test Server mean?

These are the tags sdtownse Test Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp30 (Max players): The slot count is 30; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join sdtownse Test Server?

Press F1 in Rust to open the console, then enter client.connect 74.244.125.174:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp30
Max players The slot count is 30.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.