Rust HeatmapInfrared · players
IR live Players48,039 Servers11,719 Warm3,199 Fresh wipes · 3h104 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Oclium Dev Server

Offline 74.244.110.33:28015 checked 19d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,876
rank
top 72%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 19d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
246 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
175 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
32 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
41 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
53 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Oclium Dev Server?

The record of Oclium Dev Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 21 days 1 hours ago the server made the world it is on now.

Player counts

How busy is Oclium Dev Server?

Last seen 19 days 22 hours ago, Oclium Dev Server is offline at the moment.

How does Oclium Dev Server rank against other Rust servers?

The top 72% of ranked servers includes Oclium Dev Server, at #15,876 for player hours over the last seven days.

Map and rules

Which map does Oclium Dev Server run?

A procedural map, generated by the game, runs on Oclium Dev Server.

What are the rules and settings on Oclium Dev Server?

The name Oclium Dev Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does Oclium Dev Server run?

Rust network protocol 2634 and build 167058 is the build Oclium Dev Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Oclium Dev Server online, and how reliable is it?

Oclium Dev Server is down just now; the last sighting was 19 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 9 October 2026.

Where is Oclium Dev Server located?

Nothing about a region comes from Oclium Dev Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 74.244.110.33:28015.

Tags

Which Rust Heatmap lists and filters include Oclium Dev Server?

The Rust Heatmap lists that Oclium Dev Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Oclium Dev Server mean?

These are the tags Oclium Dev Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167058 (Build): Build 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Oclium Dev Server?

Press F1 in Rust to open the console, then enter client.connect 74.244.110.33:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167058
Build Build 167058.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.