Rust HeatmapInfrared · players
IR live Players47,275 Servers11,713 Warm3,205 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Oclium Dev Server

Offline 74.244.110.238:28015 checked 5d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,349
rank
top 69%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
241 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
163 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
36 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
47 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Oclium Dev Server?

Its rhythm cannot yet be told: too few of Oclium Dev Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 21 days 1 hours ago the server made the world it is on now.

Population

How busy is Oclium Dev Server?

Last seen 5 days 20 hours ago, Oclium Dev Server is offline at the moment. A seven-day average of 0 players.

How does Oclium Dev Server rank against other Rust servers?

The top 69% of ranked servers includes Oclium Dev Server, at #15,349 for player hours over the last seven days.

Map and rules

Which map does Oclium Dev Server run?

A procedural map, generated by the game, runs on Oclium Dev Server.

What are the rules and settings on Oclium Dev Server?

A gather rate is not given in the name Oclium Dev Server. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does Oclium Dev Server run?

The build on Oclium Dev Server is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Oclium Dev Server online, and how reliable is it?

Offline at the moment: Oclium Dev Server was last seen 5 days 20 hours ago. It was up 2 of 144 hours across the last 6 full days, or 1% of the time. It first appears in Rust Heatmap records on 22 October 2026.

Where is Oclium Dev Server located?

No region is published by Oclium Dev Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 74.244.110.238:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Oclium Dev Server?

The Rust Heatmap lists that Oclium Dev Server fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Oclium Dev Server mean?

The game's server browser reads the tags Oclium Dev Server publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Oclium Dev Server?

To join by console, open it with F1 in Rust and enter client.connect 74.244.110.238:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.