Rust HeatmapInfrared · players
IR live Players56,681 Servers11,752 Warm3,410 Fresh wipes · 3h130 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Dead Island Rust

Online 74.208.108.126:28015 checked 7m ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 00:00flare: a wipe in that hourWed 21:00
0
7-day average
peak 1
#10,574
rank
top 48%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7m ago

Li2Players

AveragePeak
00.250.50.75100:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Li3Server performance

010020030040000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep6 Oct13 Oct21 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:55 UTC3d ago 1 – running 0
Wed 21 Oct, 09:46 UTC7d ago 1 halved by day 1 4.5 days 0
Mon 12 Oct, 14:40 UTC16d ago 1 halved by day 5 8.8 days 0
Sat 3 Oct, 09:26 UTC25d ago 1 halved by day 3 9.2 days 0
Tue 22 Sep, 20:24 UTC36d ago 1 halved by day 1 10.5 days 0
Sun 20 Sep, 21:11 UTC38d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
379 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
223 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
67 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
85 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Dead Island Rust?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 14 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on Dead Island Rust?

Wipes come at irregular times on Dead Island Rust, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 3 days 1 hours ago.

Player counts

How busy is Dead Island Rust?

The current population of Dead Island Rust is 0, against 10 slots. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 08:00 UTC, averaging 1 players.

How does Dead Island Rust rank against other Rust servers?

Player hours over seven days put Dead Island Rust at #10,574, in the top 48% of ranked servers.

Rules and settings

Which map does Dead Island Rust run?

Dead Island Rust runs a procedural map of size 3,500 with seed 799999999, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Dead Island Rust?

A gather rate is not given in the name Dead Island Rust. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Dead Island Rust run?

Rust network protocol 2635 and build 168909 on Linux is what Dead Island Rust runs. To join, your game must match the protocol; Steam handles the update.

Is Dead Island Rust online, and how reliable is it?

The server is up at the moment: Dead Island Rust is online. Its reported uptime dates the last restart to about 2 days 9 hours ago. It was up 99 of 168 hours across the last 7 full days, or 59% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Dead Island Rust located?

Nothing about a region comes from Dead Island Rust. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 74.208.108.126:28015 is its address.

Does Dead Island Rust run smoothly?

Average server fps over the last 48 hours was 160; it never dropped below 102. The world held as many as 65,674 entities, buildings and deployables included. The highest memory use was 2,305 MB. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include Dead Island Rust?

These Rust Heatmap lists include Dead Island Rust: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.

What do the server tags on Dead Island Rust mean?

gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags Dead Island Rust publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Dead Island Rust?

Press F1 in Rust to open the console, then enter client.connect 74.208.108.126:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.