Jeremy Solo PvE
Offline 74.141.66.230:28015 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Jeremy Solo PvE?
Its rhythm cannot yet be told: too few of Jeremy Solo PvE's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 49 days 6 hours ago the server made the world it is on now.
Population
How busy is Jeremy Solo PvE?
Jeremy Solo PvE went quiet 29 days 9 hours ago and is offline right now.
How does Jeremy Solo PvE rank against other Rust servers?
Player hours over seven days put Jeremy Solo PvE at #15,455, in the top 65% of ranked servers.
Rules and settings
Which map does Jeremy Solo PvE run?
The game generates the procedural map on Jeremy Solo PvE.
What are the rules and settings on Jeremy Solo PvE?
A gather rate is not given in the name Jeremy Solo PvE. 8 players is the default group size, and that is the limit here. pve is the game mode, player combat is disabled. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Jeremy Solo PvE run?
The build on Jeremy Solo PvE is Rust network protocol 2633 and build 163493, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Jeremy Solo PvE online, and how reliable is it?
Jeremy Solo PvE is down just now; the last sighting was 29 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 September 2026.
Where is Jeremy Solo PvE located?
No region is published by Jeremy Solo PvE. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 74.141.66.230:28015.
Lists and filters
Which Rust Heatmap lists and filters include Jeremy Solo PvE?
Best Rust community servers and Best Rust PvE servers are the Rust Heatmap lists that Jeremy Solo PvE fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more brings it up.
What do the server tags on Jeremy Solo PvE mean?
gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163493 (Build): Build 163493; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): PvE: the danger is the world, not other players are the tags Jeremy Solo PvE publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Jeremy Solo PvE?
To join by console, open it with F1 in Rust and enter client.connect 74.141.66.230:28015. Or press Launch Rust on this page, which connects you through Steam.